Looks like we’re ready to wrap up our Java Basics series with a review. In this final lesson, we’ll take what we’ve learned to create a program which grades tests.
When it comes to writing code, it’s important to have some empathy for your teammates by focusing on readability and style.
Sometimes you want a chunk of code to be run more than once. Rather than copying and pasting it a set number of times, why not dump it into a loop? In this tutorial, we cover Java looping mechanisms.
Errors in code are inevitable. The challenge as a developer is to make sure bugs don’t make their way into production code. Fortunately, JUnit testing can be used to minimize the risk of bugs.
In this lesson we’ll cover a few control flow mechanisms in Java such as if, else if, else, and switch statements.
This tutorial focuses on overall class structure using the classic “Hello World” example. The topics covered include the main method as well as compilation and execution.
This tutorial introduces two basic method types: static and instance. The main focus is to learn the basics of method calls before we dive into classes.
So if Strings aren’t Java primitive types, what are they? This tutorial expands on the concept of strings and their role as reference types in Java.
Let’s kick off our Java basics journey by getting comfortable with the Java primitive types. In this lesson, we’ll cover the various primitive types and their role in arithmetic and variable declarations.
In this lesson, we’ll get introduction to coding in Java through basic computer science concepts like logic gates, binary, and arithmetic.